It is a lot better, though some parts of the background does not seem to clear properly (look at the right part of background uncovered by the swing). Looks like you have some color optimization problems, You probably need to use a +map
to force the use of a common color map. But all in all it looks quite good.
jshirley wrote:The problem here is that when doing the same via PerlMagick, I'm unsure of the ->Layers(...) syntax.
Can't help you there. I wrote the magick core function, designing it accept two separate image sequences, (one sequence in this case is a static image, which is a special case, see IM example notes). Only the command line does a 'null:' iamge separation as the command line can only use one active image sequence at a time.
API's can have multiple image sequences, or 'wands'. So it probably wants two separate images sequences, somehow.
jshirley wrote:There was another post that addressed the issue I'm facing with that, in that it says "Usage: Layers(ref)" for anything I feed into it. That post said it was due to be fixed in 6.3.5 beta -- but given that we're hitching into a lot of IM functionality outside of this project I don't feel comfortable installing a beta for the fix (nor am I exactly sure what is happening)
The 6.3.5 is due out friday US time. I have given my OKay for bug checks just a couple of hours ago. My bug check as ALL IM examples, the results of which are now updated and online. that is the images results you see in IM exmaples, is really the image that was just generated with the new impending release.
="jshirley"I'd really love to get an understanding of what makes this animated GIF different than the others that we're using that don't have any issue (and to get it working

)
Look at the IM Examples, Basics, which goes though the nitty-griity about Animations, and how they differ, and how you can see what they really look like internally.
For example I provide a script "gif_anim_monatge" that shows what is in an animation and there placement, either with or without coalescing.
See
http://www.imagemagick.org/Usage/anim_basics/#montage
for examples of what it outputs.
PS., we're using IM 6.3.3 right now.[/quote]