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Shepards' power wouldn't work, no error message

Posted: 2014-03-05T23:39:08-07:00
by EvilCat
Hello! Thank you for a tremendously helpful tool! I'm basing a monster breeding video game (non-commercial) on IM's operations with color and shape.

However, there's one function I can't get to work: changing shepards' power. Even when I use straight examples from this very website, like here and here, I get the same image as a result each time. There's also no error message.

I use CentOS 6 and ImageMagick.i686 6.5.4.7-7.el6_5 package. Maybe it's a dialect problem? I noticed some differences between official documentation and the package. For example, it only responds to NearestNeighbor and not to NearestNeighbour.

Re: Shepards' power wouldn't work, no error message

Posted: 2014-03-06T02:15:44-07:00
by snibgo
v6.5.4 is very old. Shephards power is more recent than that. I suggest you upgrade.

Re: Shepards' power wouldn't work, no error message

Posted: 2014-03-06T03:00:12-07:00
by EvilCat
Thank you! I'll to that. This was the latest in "updates", so I thought it was latest.